4xrpp
New Member
Posts: 9
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Post by 4xrpp on Dec 30, 2018 3:05:18 GMT -5
I'm new to this topic, please help. I want to make a statue of a girl for example, I took a statue of a ballerina and a rig girl. I adjusted the shape of the girl, in what position she should stand. But how can I turn it into a mesh to put it instead of a ballerina? (Texutras are not important to me, I will do everything in gold) prntscr.com/m191es
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4xrpp
New Member
Posts: 9
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Post by 4xrpp on Dec 30, 2018 20:24:41 GMT -5
Up
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Post by kitkat on Dec 30, 2018 20:41:51 GMT -5
Just a taking a shot here as I've never worked with a human rig before. Once you move the arms and legs into position, there has to be some way to turn the skin of the girl into solid planes or other geometries for it to work. I'm not sure that's possible to do...
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Post by inabadromance on Dec 30, 2018 21:29:22 GMT -5
hi! you want to lock the body to that pose? you head over to the armature modifier and click "apply" (don't pay attention to the red arrow, I just looked for the image in Google)
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4xrpp
New Member
Posts: 9
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Post by 4xrpp on Dec 31, 2018 1:46:27 GMT -5
hi! you want to lock the body to that pose? you head over to the armature modifier and click "apply" (don't pay attention to the red arrow, I just looked for the image in Google) I want to turn this girl into a statue, so that you can put it like a regular statue. For this, I need to turn it into a mesh, and integrate it with the mesh of the statue. How can I do it? prntscr.com/m1jtrkI did not understand a bit how armature would help me?
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Post by andrew on Dec 31, 2018 2:35:24 GMT -5
4xrpp as inabadromance said, you need to apply the armature modifier. This freezes the mesh into the pose. From there, you can work with it like a normal mesh. By default, the meshes in a pose blend file are not selectable, but they are meshes. I wrote a mini tutorial HERE awhile back that shows how to make them selectable and join them together in order to make a statue.
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4xrpp
New Member
Posts: 9
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Post by 4xrpp on Dec 31, 2018 3:49:20 GMT -5
4xrpp as inabadromance said, you need to apply the armature modifier. This freezes the mesh into the pose. From there, you can work with it like a normal mesh. By default, the meshes in a pose blend file are not selectable, but they are meshes. I wrote a mini tutorial HERE awhile back that shows how to make them selectable and join them together in order to make a statue. Yes, this is what I need. Thank you very much.
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