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Post by Metalfenix_Raf on Jan 7, 2019 17:19:09 GMT -5
Hi folks! it's been years since I've did my last meshing project.
I'm creating a franken mesh project, basically is the base game leather jacket without the shirt (bare chest, so to say). Everything went fine, I have the project done. But it dawned to me I can actually do a couple of recolors of that. Basically adding a white t-shirt texture. I know, you sure are wondering why I'm adding back a t-shirt when the original had one and I took it off. truth is I hate it, and wanted to have it under the belt, not loose over it.
Right now, it looks like this:
You can see the belt on the shirt texture, but I want the shirt texture UNDER the belt, kinda like this base game outfit.
But I have no clue where to even start. Is it a mesh issue? (right now, the mesh is a clone of the nude superior part) or is a specular/normal file issue? I know I could try and shorten the texture, but I want it to fit normal pants and low pants...basically any pants I put with it.
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Post by Metalfenix_Raf on Jan 7, 2019 19:54:27 GMT -5
Solved. Thanks to this post by brujah I finally understand what's going on. On the warehouse tab-> CAS part->Sort layer the number was 16000 . According to Brujah's post, it indicated untucked shirt, for a tucked shirt I only had to change it to 13000 (tucked shirt).
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