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Post by srawolf on Jan 14, 2019 12:01:26 GMT -5
hello, I'm having a little problem with the UV, it appears that way huge, and I do not know if I did something wrong when exporting to the blender (I've never done this before and I'm learning, please patience with me since English is not my first language and I do not know how to play in forums like this, link: imgur.com/a/NUx8OcZ )
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Post by mauvemorn on Jan 14, 2019 12:13:17 GMT -5
You need to check Unified UV coordinates when exporting from MD
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Post by srawolf on Jan 14, 2019 12:51:03 GMT -5
You're an angel, thank you very much. <3
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