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Post by kitten8913 on Jan 23, 2019 1:49:56 GMT -5
I tried to see if i could find anyone else having this problem but no luck or I'm just blind and over looking.
But I'm trying to convert these doors and windows and they keep either showing the houses siding in the door, the glass to the windows don't show and if I put the mesh for a solid door they don't open and do the weird siding glitch. If i put it as an arch (so the door don't have to open it casts the shadow of objects inside on to the door.
anyone able to tell me what I am doing wrong? lol i have pictures and videos to go with my issues
greatly appreciate any help
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Post by peacemaker on Jan 23, 2019 8:10:54 GMT -5
Converting doors and windows requires multiple steps, but it sounds like you haven't created a proper cutout for the items and you haven't assigned the bone for door movement to the new mesh. Also sounds like you need to separate the mesh into the proper groups correctly and create the shadow lods as well but without pictures it is hard to tell what is happening. I am not familiar with the mesh setup of the build objects from TS3, but i am going to assume they are not the same to ts4. By providing pictures of each of the issues, myself and others are going to be in a better position to help out and point you in the right direction.
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Post by kitten8913 on Jan 24, 2019 18:12:06 GMT -5
I can post some pictures I just couldnt figure how to post on here 😂 but a friend said he took it in s4s and it updated and it works fine now?
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