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Post by sparrows on Feb 23, 2019 10:13:50 GMT -5
I'm trying to make a CAS posepack that uses the "styled look" poses, because I think they're cute. I exported all the poses, merged them all into one continuous pose in Blender just like I've done previously... but when I go into CAS and select the trait, everything's flipped horizontally! The poses themselves? Just fine. But they're all flipped from what they should be, which is annoying. Is there a way to fix this? Here's a comparison between the Blender file and an in-game view: imgur.com/a/MNiTv6ADownloads for the blend file I'm working with and the package used in-game: blend file, package [Removed]
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Post by inabadromance on Feb 23, 2019 18:03:45 GMT -5
Hi! this is a game thing. all CAS poses are flipped.
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Post by sparrows on Feb 24, 2019 6:09:31 GMT -5
Ah, dangit. Oh well! I don't mind that much, I guess it's not that important which way they're facing.
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