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Post by lasusina91 on Mar 18, 2019 8:44:37 GMT -5
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Post by jwofles on Mar 18, 2019 13:44:42 GMT -5
Hi, could you reupload/resend the image because it doesn't show. And for step 10, you go to the modifiers tab, and add the 'armature' modifier. You then select the sims 4 rig as your object.
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Post by lasusina91 on Mar 23, 2019 15:09:50 GMT -5
ibb.co/hdD8Wzp Thanks! I'll try it again!
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Post by lasusina91 on Apr 3, 2019 9:23:54 GMT -5
Sorry couldn't find the way to post image over here eheheh me noob
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Post by lasusina91 on Apr 3, 2019 9:33:55 GMT -5
I keep not understanding Step 10, not sure of what <I need to do 'cause the imagine it's only showing the menu and nothing more: Put it back into blender and then add cut numbers to your meshes. The main mesh has a cut number of 0002, the first hat chop has a cut number of 0000, and the last hat chop is 0001. Then add an armature modifier on all of them and make the object your rig. Read more: sims4studio.com/thread/11348/create-alpha-realistic-hair-scratch#ixzz5k2j0NcNZI think this might be my problem with transaprency issue I have, plus I think I have another verson of blender
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Post by annabluu on Apr 3, 2019 16:36:08 GMT -5
step 10 doesn't have anything to do with the triangles. this generally happens when you export your mesh or create the mesh with quads. when you import it into blender, it must be in tris. for me, it doesn't always work to just change from quads to tris in blender. sometimes i have to actually export it from 3ds like that. it shows triangles because when you import it into s4s, s4s tries to rewrite the quads at triangles as simskin. becuase it's simglass, you need to do this step yourself in your program before importing it into a package file. if you still get this issue, try created a brand new package file and also a new blend file.
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Post by theeaglewillland on Jun 5, 2020 18:47:21 GMT -5
I believe this problem is related to a problem I've been having that has yet to be answered and has been up for months... I had the triangle glitch to start with but then it became some other transparency issue after I fixed it... I remade my mesh and now I have the triangle glitch again, can someone please help me? www.dropbox.com/sh/3snf82ut4v6lwvq/AAAppJ4y7QO66HzZjH4t5LaLa?dl=0
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Post by jwofles on Jun 7, 2020 15:03:01 GMT -5
I believe this problem is related to a problem I've been having that has yet to be answered and has been up for months... I had the triangle glitch to start with but then it became some other transparency issue after I fixed it... I remade my mesh and now I have the triangle glitch again, can someone please help me? www.dropbox.com/sh/3snf82ut4v6lwvq/AAAppJ4y7QO66HzZjH4t5LaLa?dl=0Read this thread (there are blender explanation on the 2nd page).
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