dolli
New Member
Posts: 5
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Post by dolli on Apr 10, 2019 5:35:03 GMT -5
Hello! I am learning to do hairs, which includes (part, i.e alpha ends to make look realistic-er, the whole alpha thing isn't necessary for the whole of the head) but I keep running into issues with it being very transparent in game. Below are some pictures if they've hopefully attached.
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Post by jwofles on Apr 10, 2019 16:57:58 GMT -5
Can you share your .dds texture (upload it to mediafire/sfs/sendspace etc)? The amount of transparency is controlled by the alpha channel of your texture.
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dolli
New Member
Posts: 5
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Post by dolli on Apr 11, 2019 9:03:20 GMT -5
Hi! FILE I have linked the file, however I added .PNG due to .DDS files usually always crash and freeze my computer so in this case its just .PNG. The alpha is only used to give the ends a more realistic side to what I am doing, which are actually fine in game. However I can't get the transparency issue correct which can be seen in previous pictures, even though I have followed plenty of tutorials. Thanks.
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