|
Post by HugHug003 on Jun 4, 2019 16:35:55 GMT -5
I edited this necklace mesh and when it's in the game there is this black square around the neck. I have looked at the dissolve texture, the shadow, and the blend file and cannot figure out where this box is coming from. How do I get rid of this? Thanks!
|
|
|
Post by Mathcope on Jun 4, 2019 16:59:40 GMT -5
Please share the files, otherwise there's no way to know.
|
|
|
Post by HugHug003 on Jun 4, 2019 17:21:33 GMT -5
|
|
|
Post by HugHug003 on Jun 6, 2019 17:25:21 GMT -5
Any ideas what is causing this issue?
|
|
|
Post by inabadromance on Jun 6, 2019 20:18:02 GMT -5
The package file link says 404 not found. Please revise and fix the link.
|
|
|
Post by HugHug003 on Jun 7, 2019 8:51:05 GMT -5
The link has been fixed.
|
|
|
Post by HugHug003 on Jun 10, 2019 12:53:14 GMT -5
This happened to a couple of my meshes by I just kept starting over in a new package and chose a different cas mesh each time until one worked. got rid of the square, although I don't know what was causing it in the first place.
|
|
|
Post by mauvemorn on Jun 10, 2019 20:35:15 GMT -5
Hi. Sorry for not replying in time, forgot about this thread. Anyway, it looks like a shadow map transparency issue. If you exported this map in png, you want the background to be white, not transperent. If its in dds, alpha channel should be white.
|
|