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Post by thesimsblues on Jun 21, 2019 16:17:56 GMT -5
Hi, all! I've noticed that some F clothes I put on M bodies have this problem:
How might I go about fixing this? Is there a way to tackle this in Blender?
Thanks!
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Post by thesimsblues on Jul 12, 2019 20:44:20 GMT -5
I'm bumping this thread to solicit some solutions. If there's not a solution for this particular problem, I'd also be interested in learning how to convert CAS items from one frame to another - like how to rework the mesh itself.
Thanks!
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Post by minimonster on Jul 15, 2019 15:34:16 GMT -5
Hi thesimsblues . I had much the same question shortly after the cross-gender-enabling patch came out, hoping (and naively thinking that there would be a 'simple' solution to do it all within Studio), however there as yet is no 'simple' solution. By looking at your example photo, it *appears* to be a relatively simple issue of weights being incorrectly made for the converted mesh. It is very easy to re-assign proper weights in Blender, you would simply just need to use a skirt mesh that has a native male mesh and apply the weights to the previously female skirt mesh. A much more complex, yet 'proper' solution was made by cmarNYC @modthesims , that they call TS4 MorphMaker, found HERE (on MTS). Myself, I do not fully yet understand its workflow, so cannot help further with that, however you might. cmarNYC is one of the CC 'Pros', and they most definitely know what they are doing. the MorphMaker also would address your other desire for a workflow to re-shape the conversions en masse. Good Luck & Cheers!
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Post by thesimsblues on Jul 15, 2019 19:25:46 GMT -5
Thanks for your help, minimonster! I will explore those options!
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Post by thesimsblues on Aug 24, 2019 8:18:15 GMT -5
Just popping in to say that the weights transfer worked, minimonster! Thanks again!
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