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Post by Piscean Simmer on Jul 13, 2019 4:04:38 GMT -5
Im making new swimsuits for toddlers. I have made two of them so far. They are a convert from children to toddlers with a toddlers maxis mesh. No editing of mesh only textures. I went and tested in game and realized the 1st one I made has weird hand movement in it. The arms stay to their side and the wrists go in. When they are standing still. The first swimsuit is the problem one. The second one is the same mesh but a different package. I made the packages separate. I made them out of the child package the textures come from. I replaced the mesh in them and switched the packages to toddler. I did the same thing for both. They both have the same mesh. They are also stand alones. I am not sure why one is working and one is not. I compared both packages and didn't notice much of a difference expect for geometry file size. If I have to make a whole new package I will. Any ideas would be great on how to fix this. Thanks
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Post by mauvemorn on Jul 13, 2019 7:47:40 GMT -5
Hi. There are these things called slotrays, they are the ones that dictate where hands are placed. Sometimes this data gets messed up and the best thing to do about it is to just re-start the package and import your mesh there sims4studio.com/thread/9047/documentation-slot-rays
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Post by Piscean Simmer on Jul 13, 2019 16:18:51 GMT -5
Ok thanks. Never had it happen before.
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Post by Piscean Simmer on Jul 13, 2019 17:06:01 GMT -5
Ok so I redid it. I did it the 2nd time the same way I made it the first time. It had the same issue. I then did it again with an actual toddler bathing suit from islands pack. It worked the 3rd time.
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