|
Post by segersims on Jul 30, 2019 19:35:56 GMT -5
I have a dress where I have duplicated the left sleeve to get one for the right arm. But I cant turn the shadow around. I have not fixed the sleeve to the arm yet but will do after I sorted the shadow out. Could anyone help me? Blenderfile Packagefile
|
|
|
Post by mauvemorn on Jul 31, 2019 4:44:16 GMT -5
The shadow must be fixed in an image editing software, do you have photoshop(the only one i know how to use, but I can show you how to do it there and you can find the same way of doing it in your editor)? Also, did you fix the weights and a uv_1 map? (Can't check right now, on mobile)
|
|
|
Post by segersims on Jul 31, 2019 8:05:00 GMT -5
Yes I got Photoshop. I think I sorted the weights out ( my first time) and no I have not done the uv_1 map yet. I just woke up now so I will fix that soon.
|
|
|
Post by segersims on Jul 31, 2019 11:26:47 GMT -5
|
|
|
Post by mauvemorn on Jul 31, 2019 16:46:00 GMT -5
I still cant check the files but here's from a thread with the same issue About the shadow map, if you're using Photoshop, do it like this: - select the top's UVs and export them ( 1 ) with the following settings ( 2 ); - export the shadow map in s4s; - open the shadow map in Photoshop or something like this. File - Place ( 3 ) and choose the UV layout. Make sure to zoom in the corner and adjust the placement to match the shadow map's size ( 4 ); - select the first layer and duplicate it ( 5 ); - Ctrl T and move it to the other hand ( 6 ); - select the UV layout layer and delete ( 7 ); - Merge visible ( 8 ), save, import in s4s. Also, did you flip normals?
|
|
|
Post by segersims on Jul 31, 2019 20:26:11 GMT -5
Thank you
|
|