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Post by shamwow on Oct 9, 2019 12:50:24 GMT -5
Hello everyone and I hope your day is going well! I'm having some issues in weight paint mode dealing with the vertex groups.. When I click "right shoulder twist" the shirt turns red but when I click the others, the shirt goes back to its normal blue hue. How can I fix the "right shoulder twist" so that it won't look weird in game? When I tested it out, it had an exploding effect so I came to a conclusion it is a weight problem. Please help lol i've been having this problem for a couple of days now and I am almost on the brink of giving up.
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Post by mauvemorn on Oct 9, 2019 12:57:07 GMT -5
Hi. You must have not used Clean tool, which is what should be done in newer versions of Blender 1). Unfold rig, make top visible and selectable (eye and cursor icons); 2). Select your mesh, switch to Face select, select a face on every pattern of your shirt, press Ctrl L to select the rest, press P - Selection to separate; 3). Select the separated mesh (never transfer weights to something that has fingers, they are too close to each other), delete all vertex groups; 4). Select top (from rig), Shift-select your shirt, switch to Weight paint, click Transfer weights and set it like in the pic; 5). Then use Clean tool with All groups selected
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Post by shamwow on Oct 9, 2019 13:11:02 GMT -5
Thank you so much for the speedy response! Quick question, how do I get to unfolding the rig? I'm a still a newbie at blender but I catch on pretty quickly..
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Post by mauvemorn on Oct 9, 2019 15:19:31 GMT -5
Ignore everything but the rig part Click on the + icon before it
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