Hello everyone and I hope your day is going well! I'm having some issues in weight paint mode dealing with the vertex groups.. When I click "right shoulder twist" the shirt turns red but when I click the others, the shirt goes back to its normal blue hue. How can I fix the "right shoulder twist" so that it won't look weird in game? When I tested it out, it had an exploding effect so I came to a conclusion it is a weight problem. Please help lol i've been having this problem for a couple of days now and I am almost on the brink of giving up.
1). Unfold rig, make top visible and selectable (eye and cursor icons); 2). Select your mesh, switch to Face select, select a face on every pattern of your shirt, press Ctrl L to select the rest, press P - Selection to separate; 3). Select the separated mesh (never transfer weights to something that has fingers, they are too close to each other), delete all vertex groups; 4). Select top (from rig), Shift-select your shirt, switch to Weight paint, click Transfer weights and set it like in the pic; 5). Then use Clean tool with All groups selected
Last Edit: Oct 9, 2019 13:02:25 GMT -5 by mauvemorn
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