Post by ikarihiokami on Nov 9, 2019 18:50:13 GMT -5
So, I am new to this animation thing. I just got done with an animation, I wanted to test out, when I find out that Sims 4 Studio isn't compatible with Blender 2.80. I can't open my animations in any earlier version of blender. Is there anyway to convert the files backwards? It's kinda disheartening to learn I can't use all that work. O.<
You can append the file in older version of Blender. Choose file-> append -> object and select "rig" for animations. It will get imported as rig001. Then you will need to open "rig", select all body parts, click ALT+P and select "clear parent". Delete "rig", selectall body parts and click on your "rig1" to select it the last, enter CTRL+P and select "Armature deform". Last step is optional. You can do the same thing by adding armature modifier to each body part and choosing "Rig001". Then you can save this file and import in Studio. I think before importing in Studio you need to rename rig001 to rig.
Please don't DM me here or elsewhere asking for assistance with Ninjaripper or CC. I don't work in Ninjaripper anymore. Please post your questions in Creator Help thread so everyone can chime in and help solving the problem
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