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Post by 4sherah on Feb 20, 2020 18:44:33 GMT -5
So I downloaded a body preset from a creator and it comes in a .package file. I really like it and would like to tweak it myself on blender. For personal use only. Does anyone know how to extract the mesh or the .obj ? Is it even possible ? Thank you .
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Post by mauvemorn on Feb 21, 2020 4:30:01 GMT -5
Hi. The sims 4 studio is not used to create presets, you need TS4 Morphmaker for this. There are links to tutorials on the download thread of it on modthesims
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Post by 4sherah on Feb 21, 2020 8:23:48 GMT -5
Yes, But I can open the package on the My Projects tab and it shows the deformer maps, I just can't extract them. But they are there. TS$ morph maker does not give me the ability to extract a file like that I believe.
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Post by fallingsim on Feb 21, 2020 10:00:04 GMT -5
TS4 MorphMaker can do what you want. Ask on MTS.
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Post by mauvemorn on Feb 21, 2020 12:51:27 GMT -5
I have never used TS4 Morphmaker and most people here did not either, but I've seen a tutorial once and know for a fact that you do not create presets by editing a deformer map manually, you edit the mesh. If no tutorial mentions how to do it, its best to ask the creator of the program on MTS. S4S and Morph maker are not tied in any way, so most people here do not have competence on this matter
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