Hi. This is not a uv related issue. You are seeing feet because they are not excluded in the warehouse tab. I'm on the phone right now and cannot give you the exact number, but find a maxis outfit that already comes with shoes (nothing in the head area!!), clone it, switch to the warehouse tab, select CAS part, find ExcludeParts and copy whatever there is.
Past this number in your package. If you are planning on sharing the mesh, you have to re-import you LODs and textures into something that comes with shoes. If it is a full-body outfit, then a base game mesh with shoes. You are importing a mesh that has foot bones into something that does not, if this does not cause distortion in your game, it might cause in someone else's.
Also, before baking textures, unfold rig and make parts of the body that overlap with yours unrenderable by clicking on the camera icon next to an eye and curdor icons.
Last Edit: Mar 23, 2020 2:12:25 GMT -5 by mauvemorn
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