|
Post by tfvgen on Apr 1, 2020 0:16:12 GMT -5
|
|
|
Post by mauvemorn on Apr 1, 2020 4:44:47 GMT -5
|
|
|
Post by tfvgen on Apr 1, 2020 15:23:02 GMT -5
I managed to fix this problem, but now I can't find my package in CAS when ingame. Here's the package: filebin.net/cnt81o6d8fvq0j96/TFV_Misato_Uniform.package?t=0un498piAnd here's the .blend: filebin.net/2ys02zrptnlh1kx6/final3.blend?t=byh1r62uI noted that the game actually loads the my package because it's listed on the cc loaded list, but I didn't find it where it's supposed to be (the full body category). EDIT: So I tried removing the original mod (.package) that I used for a base from my mods folder and my mod appeared in CAS, so it seems like they're overwriting each other, how can I edit mine and avoid that? I want to use both. Also I'm doing this little mod for personal use so I hope I'm not breaking any rules.
|
|
|
Post by mauvemorn on Apr 2, 2020 10:33:04 GMT -5
Copying or using "Save as" will not work here, if that was what you've done. The easiest way would be to clone the same maxis item and import all of your meshes and textures there. Or you can put your cc package in Documents\ Sims 4 Studio\Mods and it will be available to clone. I think this is the tutorial for this
|
|