Post by mireeblue on Apr 10, 2020 15:37:34 GMT -5
I just installed sims 4 studio and then put in the file directory for my game which is D/games/the sims 4
If I exit the studio and go back a pop up screen comes up and seems to look for my game, but as it comes close to finishing a bunch of errors pop up. here they are.
The Sims 4 Studio - Version 3.1.3.3
System.AggregateException: One or more errors occurred. ---> S4Studio.Data.IO.Package.PackageLoadException: Failed to load D:\games\The Sims 4\Delta\GP01\Strings_JPN_JP.package ---> S4Studio.Data.IO.Package.NotASimsPackageException: Exception of type 'S4Studio.Data.IO.Package.NotASimsPackageException' was thrown.
at S4Studio.Data.IO.Package.DBPFHeader.Read(Stream stream, IReferenceList resources)
at S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable()
at S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
--- End of inner exception stack trace ---
at S4Studio.Shared.AppModel.DoInit()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Data.IO.Package.PackageLoadException: Failed to load D:\games\The Sims 4\Delta\GP01\Strings_JPN_JP.package ---> S4Studio.Data.IO.Package.NotASimsPackageException: Exception of type 'S4Studio.Data.IO.Package.NotASimsPackageException' was thrown.
at S4Studio.Data.IO.Package.DBPFHeader.Read(Stream stream, IReferenceList resources)
at S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable()
at S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
--- End of inner exception stack trace ---
at S4Studio.Shared.AppModel.DoInit()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
If I exit the studio and go back a pop up screen comes up and seems to look for my game, but as it comes close to finishing a bunch of errors pop up. here they are.
The Sims 4 Studio - Version 3.1.3.3
System.AggregateException: One or more errors occurred. ---> S4Studio.Data.IO.Package.PackageLoadException: Failed to load D:\games\The Sims 4\Delta\GP01\Strings_JPN_JP.package ---> S4Studio.Data.IO.Package.NotASimsPackageException: Exception of type 'S4Studio.Data.IO.Package.NotASimsPackageException' was thrown.
at S4Studio.Data.IO.Package.DBPFHeader.Read(Stream stream, IReferenceList resources)
at S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable()
at S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
--- End of inner exception stack trace ---
at S4Studio.Shared.AppModel.DoInit()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Data.IO.Package.PackageLoadException: Failed to load D:\games\The Sims 4\Delta\GP01\Strings_JPN_JP.package ---> S4Studio.Data.IO.Package.NotASimsPackageException: Exception of type 'S4Studio.Data.IO.Package.NotASimsPackageException' was thrown.
at S4Studio.Data.IO.Package.DBPFHeader.Read(Stream stream, IReferenceList resources)
at S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable()
at S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor)
--- End of inner exception stack trace ---
at S4Studio.Shared.AppModel.DoInit()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---