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Post by SACRIFICIAL on Apr 24, 2020 20:09:41 GMT -5
Hello, I've converted a mesh from a game & I added it to an existing sims 4 dress... Everything works fine except for the (Direct Morph Sliders) when I try to change them, like the weist for example.. The (Weight/Muscle) sliders work fine but the direct manipulation doesn't at all.. I thought it was a Uv_01 map issue & I follwed This Tutorial but unfortunately the custom parts of the mesh don't move. I also done weight transfers and vertex paint with no luck. Help will be highly appreciated, have a nice day/night. ZIP file containing the package & the Blender file.
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Post by squari on Apr 24, 2020 22:22:20 GMT -5
Hi, when I opened your file, the vertex paint color was set to 00FF02. If you set it to 00FF00 and fill the model with that color (a then shift+k), it should work!
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Post by SACRIFICIAL on Apr 25, 2020 10:34:07 GMT -5
Hi, when I opened your file, the vertex paint color was set to 00FF02. If you set it to 00FF00 and fill the model with that color (a then shift+k), it should work! Surprisingly that solved the issue! I didn't think a small difference in the vertex paint would cause this.. Thank you so much! ♥ I was stuck on this for more than 10 hours!
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