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Post by BlueHorse on May 3, 2020 18:21:14 GMT -5
Henlo frens It's probably a stupid question and I don't think the answer will be very satisfying but I have to ask because I need to know it so here is the situation: I'm currently working on a toilet stall of course I have to use the weight paint for the transform bone and the bind door vertix I'm pretty aware of this but it seems I forgot a very little spot or painted it wrong because when my sim is using it there is this spot at the door that shouldn't move with it the problem is: I can't find that god damn spot in blender it looks pretty okay to me so the question is: Is there an easier way to find that exact spot in blender? I'm just looking with my very eyes while I turn it left and right and it makes me nuts because my eyes can't catch it grrr
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Post by mauvemorn on May 4, 2020 15:10:35 GMT -5
Hi. In Edit mode enable Show weights. Select whatever vertex groups is causing it, you will see what area is not painted with it. Then select that area, change the value, choose Assign. To remove the paint just hit Remove. Remember that the sum of all weights of the vertex should not go below or above 1.
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