|
Post by zoe1101 on May 8, 2020 18:27:15 GMT -5
Hey, I'm working on a mesh edit. Everything appears to be good in the studio, but when I look at it in CAS I can still see shadow lines on the stomach? Here's a link to the mesh in sfs: www.simfileshare.net/download/1772874/Thanks
|
|
|
Post by mauvemorn on May 9, 2020 0:26:47 GMT -5
Hi. Can't check the file right now, but judging by your description, it is most certainly a shadow map issue. You should change it as well, it's right below the diffuse map. Make sure to export it in dds though and edit both rbg and alpha channels
|
|
|
Post by zoe1101 on May 9, 2020 1:05:52 GMT -5
How do I do that? Like how can I access those maps?
|
|
|
Post by menaceman44 on May 9, 2020 16:34:45 GMT -5
Mauvemorn already said. Where you export the regular texture there are the other textures listed just underneath. Click on the one called Shadow and you can export and import from there.
|
|
|
Post by zoe1101 on May 9, 2020 18:09:18 GMT -5
Ahh sorry, I thought they were talking about something in Blender - got it!!! Thanks!
|
|
|
Post by zoe1101 on May 9, 2020 20:50:07 GMT -5
|
|
|
Post by mauvemorn on May 10, 2020 6:14:30 GMT -5
Did you export it in dds? Are the borders of your shadow map's alpha channel blurred? They should not be
|
|
|
Post by zoe1101 on May 10, 2020 17:58:19 GMT -5
Yeah, I exported it in dds. I just cropped off the part that wouldn't be on the top I didn't do any blurring or anything
|
|