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Post by telefen on May 16, 2020 10:11:03 GMT -5
Hi: I'm Victor and I recently got s4studio and I wanted to give sims 4 creation a try. I made a recolor and it looks good in the s4studio but in game it looks strange. I just exported the texture and recolored it in gimp and reimported it back. Here are some pictures . I appreciate if someone can help me figure what I've done wrong. I have made other cc recolor with good results,don't know what's wrong this time. Ok I use Imgur and I don't see my pictures so here is a link to my post at MTS link Someone at MTS thought it might be because of shadows but, I haven't touch that since I don't know enough yet so...On my first attempt, I was trying to make it look a bit 80's low cut and it looked great in s4studio cause I put lots of work into it just to see something weird in the game. There was a bump map of an undie sticking out underneath like she was wearing a boring looking underwear under her swimwear except there was no texture just bumps. The swimsuit looked good though.
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Post by jwofles on May 16, 2020 16:19:02 GMT -5
It's a shadow map issue. Someone in that MTS thread you posted a fixed version for you.
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Post by telefen on May 17, 2020 2:41:57 GMT -5
It's a shadow map issue. Someone in that MTS thread you posted a fixed version for you. Yes than you. It did fix the issue. Problem in question is that I reecported it after fixing it just to see. I used png format to reexport it and opened it in gimp 2.6.11 which doesn't support dds and saved. Reimport using png and the problem returened.
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Post by fallingsim on May 17, 2020 6:46:10 GMT -5
I could be wrong but think I remember seeing that importing png for shadow maps doesn't work correctly and you have to use DDS. GIMP needs a DDS plug-in to support DDS: code.google.com/archive/p/gimp-dds/You might have to use an older version of the plugin (2.0.9?) since your GIMP isn't up to date.
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Post by telefen on May 17, 2020 9:12:48 GMT -5
I could be wrong but think I remember seeing that importing png for shadow maps doesn't work correctly and you have to use DDS. GIMP needs a DDS plug-in to support DDS: code.google.com/archive/p/gimp-dds/You might have to use an older version of the plugin (2.0.9?) since your GIMP isn't up to date. My gimp is 2.6.11 and the reason I use that is because I mesh and recolor alot for sims 2 . I downloaded 2.8 which is the model where they started having dds plug in but this was several years ago and all I remember that it didn't work so good with sims 2 and crashed a lot. I like sims 4 just because of all the mods I got to make the game more fun but that is rapidly wearing out since to mod the game seems to be such a major task.
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Post by jwofles on May 17, 2020 13:21:55 GMT -5
Yeah you need to import shadows maps as .DDS.
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Post by fallingsim on May 17, 2020 13:27:26 GMT -5
Older versions of the plugin should work with GIMP 2.6.x. It supports GIMP from before 2.4 according to the change log. I've been using GIMP for DDS for something like 10 years.
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Post by MahoCreations on May 18, 2020 6:26:50 GMT -5
telefenMay I could be wrong but for me works the shadow texture as png. I use gimp also. And I also edit only the shadow texture, the shadow mask creating it by itself after the game reads the package file for the first time. :-X If you make your shadow map in gimp you need a white backround. If you have only the greyish shadow and a blank backround, this will not work and looks like in your picture.
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