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Post by salvador729 on May 24, 2020 22:58:36 GMT -5
Hi I made a mirror and the texture looks fine in S4S (don't mind the shadow map, I know how to fix that) But it looks like this in game: Any idea what I'm doing wrong??
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Post by LadyBug on May 25, 2020 2:01:42 GMT -5
Did you add the edge split modifier, replace all the LODs and the dst images in the warehouse?
Make sure you did all of these
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Post by jwofles on May 25, 2020 13:47:44 GMT -5
Your texture is missing for some reason, could you upload the .package please?
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Post by salvador729 on May 25, 2020 15:09:06 GMT -5
Appleblue: Yes, those things were all done when the pics were taken jwofles: Here's the .package file
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Post by jwofles on May 26, 2020 20:36:31 GMT -5
I had a quick look and I didn't see anything wrong, all I can really say is try cloning another mirror and it should work, not sure why this .package got messed up.
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Post by salvador729 on May 26, 2020 22:23:55 GMT -5
Thanks I re-created from scratch and it's working now. Still not sure what the issue is withe the first go-around, but that's the fun of this haha. Still a few cosmetic things i need to work on but it's showing up functionally in-game i.imgur.com/1kEMlhF.png
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Post by jwofles on May 27, 2020 14:55:10 GMT -5
Glad you got it working. Looking back, the issue may of been because you texture size was not a power of two, you should always create textures with a power of two size, like 512x512, 1024x1024, 1024x2048 etc.
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