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Post by thesadqueen on Jun 5, 2020 15:58:00 GMT -5
i have this issue with base game coat and top i edited, i made them to be separated coat as hat/top and vest with top as accessory but it seems like their texture still overlap. how can i fix? i tried to look at tutorials but i cant understand and there's missing buttons not mentioned i discovered by luck but still unsure how to move vertices else where and not sure if that what will fix issue?
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Post by thesadqueen on Jun 5, 2020 16:40:55 GMT -5
i figured G+click moves for those cant find as well now trying
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Post by mauvemorn on Jun 5, 2020 16:52:49 GMT -5
Hi. We would need to see the blend and package files to know for sure. Anyway, all CAS items share the same uv space. If you will put a hat's uvs in the space meant for bottoms, hat's textures will be displayed on both. You need to move uvs of that piece away from the chest.
G to move, S to scale, R to rotate. To select a uv island, select a few faces and then click Ctrl L
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Post by thesadqueen on Jun 5, 2020 20:09:17 GMT -5
Hi. We would need to see the blend and package files to know for sure. Anyway, all CAS items share the same uv space. If you will put a hat's uvs in the space meant for bottoms, hat's textures will be displayed on both. You need to move uvs of that piece away from the chest.
G to move, S to scale, R to rotate. To select a uv island, select a few faces and then click Ctrl L
i guess im doing well so far moved to different area and scaled a bit i need list with all those short cuts buttons tbh they are hard to remember and find XD
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Post by Feyona on Jun 5, 2020 20:16:07 GMT -5
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Post by thesadqueen on Jun 5, 2020 23:17:15 GMT -5
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