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Post by simmerish20 on Jun 6, 2020 15:48:53 GMT -5
Do you have the cut number set to 0? Is there anything different with the LOD0, perhaps? Maybe try to export it and see if it's got two groups or something else different from the other shadows LODs.
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Post by arwenkaboom on Jun 6, 2020 16:13:47 GMT -5
I did all that, cut 0, deleted all groups because it wouldn't let me upload with them. I mean i checked it all. It's weird that it does replace mid and low lod and high is like nope.
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Post by jwofles on Jun 7, 2020 15:13:30 GMT -5
Could you share the .package please?
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Post by arwenkaboom on Jun 8, 2020 2:30:18 GMT -5
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Post by menaceman44 on Jun 8, 2020 13:40:54 GMT -5
Looking at your screenshot the LOD1 mesh has only one group but the LOD0 mesh has two groups. Extract the original LOD0 shadow again and check how many groups the original has. It isn't always going to be a single group. And if there is more than one group the cut number more than likely won't be 0 for each. It looks as though your mesh is only replacing one of the two groups.
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Post by arwenkaboom on Jun 9, 2020 0:43:32 GMT -5
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Post by menaceman44 on Jun 10, 2020 11:23:23 GMT -5
No, there really are two groups for the LOD0 shadow mesh. Did you even check? I *literally* just downloaded your package and exported the mesh for the LOD0 shadow.
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Post by peacemaker on Jun 11, 2020 0:26:12 GMT -5
I concur with menanceman. One of your shadowmeshes is a mult-group one. You will need to export the base mesh shadow group and see how it is split into two, then do the same for your custom shadow mesh, then import. Otherwise you will have the same issue recurring.
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Post by arwenkaboom on Jun 11, 2020 6:37:53 GMT -5
Yeah, i guess i exported med lod.
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