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Post by theregalsim on Jun 22, 2020 16:33:56 GMT -5
So, I'm having this issue both in-game and in TS4 studios, where when I zoom out of my dress just a little, these weird skin colored lines show up here is an example Example 1Oddly enough this one has grey lines example 2but when you are closer to the mesh, in-game and studios it disappears example 3 any idea what may cause this?
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Post by jwofles on Jun 22, 2020 17:00:32 GMT -5
This is due to mipmaps and margins on your texture. Your texture needs to have wider margins (bake on 4px or more margin), and this stops the skin texture from bleeding when zooming out (when the mipmaps are loaded).
If you dont want to rebake, you can put a colour behind your texture to fill in the the blank space.
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