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Post by vampirechick91 on Jun 24, 2020 6:15:39 GMT -5
Hi I'm new here I really want to get into creating custom content and mods.
I have read through the guides on here briefly and I'm sorry if this question has been asked alot but I'm just wondering whether using sims4studio requires you to also download seperate 2D/3D texturing/meshing software or whether all this can be done within sims4stuido itself?? If that makes sense?
I've also had a try of the TSR workshop which I couln't figure out and heard that you needed extra software alongside the workshop software.
I'm just hoping the studio is a bit more user friendly for begginers
Any help would be much appreicated!
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Post by Syboulette on Jun 24, 2020 6:28:42 GMT -5
Hi and welcome ! Depending on what you want to do precisely, you might need other software. S4S is just a tool to import items from the game, change some settings and export back a file that will be read by the game. If you want to do some tuning on existing items (changing the score, the price, some interactions of original items, then no need for anything else. If you just want to recolor or retexture objects, then you'll only need a 2D editing program (like Photoshop, Gimp, Paint.net, etc.) If you want to alter an existing mesh or create completely new object, then you'll need a 3D program (mainly blender as it's the format used by s4s). Most tutorials you'll find on this tutorial indicate atthe beginning what is necessary to follow the steps. The forum is very much beginners friendly, as long as people take the time to check the index of tutorials that people took time to write and arrange to make it easier to find ! Good luck on your creations !
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Post by vampirechick91 on Jun 24, 2020 12:44:43 GMT -5
Hi and welcome ! Depending on what you want to do precisely, you might need other software. S4S is just a tool to import items from the game, change some settings and export back a file that will be read by the game. If you want to do some tuning on existing items (changing the score, the price, some interactions of original items, then no need for anything else. If you just want to recolor or retexture objects, then you'll only need a 2D editing program (like Photoshop, Gimp, Paint.net, etc.) If you want to alter an existing mesh or create completely new object, then you'll need a 3D program (mainly blender as it's the format used by s4s). Most tutorials you'll find on this tutorial indicate atthe beginning what is necessary to follow the steps. The forum is very much beginners friendly, as long as people take the time to check the index of tutorials that people took time to write and arrange to make it easier to find ! Good luck on your creations ! Thanks so much for your reply very helpful!!
Ah cool yes I shall take a good look at all the tutorials etc that people have kindly put the work into and hopefully I'll be creating soon :P
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Post by gamegirl33 on Dec 14, 2021 14:28:17 GMT -5
I feel like blender is too complicated to use (I'm speaking as someone who has tried it a few times) for 3D meshes or objects, I'm wondering if a program like Paint 3D might work.
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Post by mauvemorn on Dec 14, 2021 15:50:55 GMT -5
I feel like blender is too complicated to use (I'm speaking as someone who has tried it a few times) for 3D meshes or objects, I'm wondering if a program like Paint 3D might work. Hi. You can model in whatever software you want but you need blender as a bridge and to adapt content to s4s because, first, blender supports all the needed features like rigging, vertex paint, multiple uvs, second, blend files store all the information needed for the item to function, third, has a plugin that allows s4s to recognize the data. Blender is not difficult to master if you will approach it right by watching introductory tutorials made by people who run blender-themed channels on YouTube, not one start-to-finish tutorial by a person who started learning these things a week ago and wants to make money off youtube ads.
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