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Post by yarengunel on Jun 25, 2020 15:00:07 GMT -5
Hi, I'm currently trying to convert outfits from Half Life 2 to Sims 4. I joined top and bottom nude meshes and then added cc mesh as I've read on this forum but somehow the feet are still visible in S4 Studio? (I also deleted them from outliner in Blender) Is it normal or am I doing wrong? If something's wrong how can I fix it? Thanks in advance
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Post by mauvemorn on Jun 25, 2020 15:20:42 GMT -5
Hi. If you cloned something that has feet excluded, than they will not be visible in CAS. If you cloned something that does not come with shoes, then you should have had. You can exclude feet by changing ExcludePartsFlags in the warehouse to 0000000000000100 , but you might get distortions in-game because the outfit was not originally affected by foot and toe bones. Clone ymBody_EF10Noctis and import your blend there if it is made of 1 meshgroup
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Post by yarengunel on Jun 25, 2020 16:03:04 GMT -5
Thank you! I did what you told and it worked.
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