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Post by greyzonesims on Jul 20, 2020 19:42:34 GMT -5
Hi! I was hoping to combine a bikini top and a bikini bottom to be a full body outfit. Seems pretty simple - it's not like any fabric overlaps, and I've successfully frankenmeshed more complex items before.
When I just append the bottom to the top (and update the cut number, and join them so it's the same number as the original mesh), the bottom underwear clips through the bikini bottom and when I try to import the mesh into S4S, the entire model's bottom just disappears.
Now when I used the chemise, and appended the bikini top and bottom, and then updated the cut numbers/joined everything, that worked in both S4S and Blender. I ran into trouble trying to fix all the texture maps - everything but the diffuse has given me trouble.
Is there a tutorial that I'm missing that could help give me more direction combining a top and bottom to be a full body outfit? I didn't think it would be so hard. I'm happy to attach any package or blender files but I have so many versions trying to figure this out that it's a mess.
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Post by greyzonesims on Jul 20, 2020 19:43:17 GMT -5
Is there also a tutorial that helps with the other textures (besides diffuse?)
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Post by greyzonesims on Jul 20, 2020 19:50:21 GMT -5
Here's an image in S4S - imgur.com/4vUllQ7I updated all the textures with at least the textures from the bottom and it still creates such odd black stitch lines outside the bikini in CAS. It looks fine in S4S but you can see a hint of this in the thumbnail preview. I obviously don't know what I'm doing but I also can't figure out where to learn how.
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Post by greyzonesims on Jul 22, 2020 19:55:54 GMT -5
Any other person stumbling across this looking for help - I figured out I needed to export all the texture maps besides diffuse as DDS instead of PNG. I've used a converter online and a photoshop plugin.
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