|
Post by sccc on Aug 20, 2020 11:21:57 GMT -5
I am trying to put a new mesh into S4S and keep getting this error. What does it mean? Sims 4 Studio 1.3.1.5 (Apple Blossom) S4Studio.Blender.Sims4StudioBlenderException: Exception of type 'S4Studio.Blender.Sims4StudioBlenderException' was thrown. at S4Studio.Blender.BlenderUtilities.RunBlender (System.String script, System.String blend, System.Boolean background, System.Boolean check_version) [0x002c3] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/BlenderUtilities.cs:232 at S4Studio.Blender.BlenderUtilities.ImportMlod (System.String fileName, System.String mlod, System.String rig, System.String state) [0x000a4] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/BlenderUtilities.cs:483 at S4Studio.ViewModels.ObjectLodItem.ImportMesh (S4Studio.Blender.BlenderUtilities blender_util, System.String blender_path) [0x000e5] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/ViewModels/BuildBuy/Objects/ObjectLodItem.cs:641 at S4Studio.ViewModels.ObjectLodItem+<>c__DisplayClass49_0.<ImportMesh>b__0 () [0x0000d] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/ViewModels/BuildBuy/Objects/ObjectLodItem.cs:622 at S4S.UI.Core.S4SWindow+<>c__DisplayClass11_0.<BeginLoading>b__1 () [0x00016] in /Users/a/thes4studio/TheS4Studio/S4Studio.Mac/UI/Core/S4SWindow.cs:171 Mesh: drive.google.com/file/d/1nCXhH22CxUGU5uo9O5i-Bcqtjf_En4h4/view?usp=sharingPackage: drive.google.com/file/d/199TTeZeSsS9owP4_qgOPQDdHmsa6rGxG/view?usp=sharing
|
|
|
Post by 1444sims on Sept 7, 2020 14:33:27 GMT -5
Hi, I am also new to creating CC, did you manage to find out what this error message means as I am currently having the same issue?
Thanks.
Hope it all goes well.
|
|