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Post by PastelStyle on Sept 19, 2020 5:44:29 GMT -5
Hello, i'm new making CC and need help with a problem i can't find solution.
Now that i could (finally) make one, when i import the mesh in Studio it is black, but the shadow mesh looks good. Then i import the UV map (png) in blank (i want to put textures in Photoshop), but stills black. I feel the mesh is cool but the texture is wrong.
¿What am i doing wrong? I watched a lot of tutorials and following same steps but, definetly i'm missing something.
Any help is really welcome.
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Post by Syboulette on Sept 19, 2020 7:30:34 GMT -5
Hello, i'm new making CC and need help with a problem i can't find solution.
Now that i could (finally) make one, when i import the mesh in Studio it is black, but the shadow mesh looks good. Then i import the UV map (png) in blank (i want to put textures in Photoshop), but stills black. I feel the mesh is cool but the texture is wrong.
¿What am i doing wrong? I watched a lot of tutorials and following same steps but, definetly i'm missing something.
Any help is really welcome. Have you correctly unwrap your mesh into a UV Map ?
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Post by PastelStyle on Sept 20, 2020 4:27:37 GMT -5
Hello, i'm new making CC and need help with a problem i can't find solution.
Now that i could (finally) make one, when i import the mesh in Studio it is black, but the shadow mesh looks good. Then i import the UV map (png) in blank (i want to put textures in Photoshop), but stills black. I feel the mesh is cool but the texture is wrong.
¿What am i doing wrong? I watched a lot of tutorials and following same steps but, definetly i'm missing something.
Any help is really welcome. Have you correctly unwrap your mesh into a UV Map ? Oh, i found the problem; it had two UV Maps for some reason. Now it works. Thank you
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Post by mauvemorn on Sept 20, 2020 4:40:25 GMT -5
Hi. The mesh must have 2 uv maps, uv_0 and uv_1. The first one displays textures, the second one is for morphing
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Post by PastelStyle on Sept 21, 2020 6:12:36 GMT -5
It's me again with a new problem. Now that it works, when i place it in game it has like a glow/light reflection for some reason; even if the room is completely dark.
I've been trying different solutions about DDS files instead of PNG but, when i try to import the DDS file in Studio it closes; PNG works perfect.
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Post by Syboulette on Sept 21, 2020 6:18:43 GMT -5
You need to replace th normal and spec map (you can find blank ones here: sims4studio.com/thread/1617/create-rgb-specular-objects)She software is not suppose to close though, maybe there's something wrong with the file you're using ? If you need to use a PNG, try making it red for matte/no reflection (like RGB 255-0-0 red)
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Post by Memphis Creations on Sept 21, 2020 8:19:16 GMT -5
It's me again with a new problem. Now that it works, when i place it in game it has like a glow/light reflection for some reason; even if the room is completely dark. I've been trying different solutions about DDS files instead of PNG but, when i try to import the DDS file in Studio it closes; PNG works perfect. When you save the DDS, do you have the right settings? DTX5 - Generate Mipmaps.
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Post by PastelStyle on Sept 21, 2020 9:01:21 GMT -5
You need to replace th normal and spec map (you can find blank ones here: sims4studio.com/thread/1617/create-rgb-specular-objects)She software is not suppose to close though, maybe there's something wrong with the file you're using ? If you need to use a PNG, try making it red for matte/no reflection (like RGB 255-0-0 red) I've replaced the maps with the blank ones but still the same. I've tried to make that thing of the Alpha channel but doesn't seem to work. I think i already tried everything but can't find the solution.
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Post by PastelStyle on Sept 21, 2020 9:06:37 GMT -5
It's me again with a new problem. Now that it works, when i place it in game it has like a glow/light reflection for some reason; even if the room is completely dark. I've been trying different solutions about DDS files instead of PNG but, when i try to import the DDS file in Studio it closes; PNG works perfect. When you save the DDS, do you have the right settings? DTX5 - Generate Mipmaps. Yes, i think so.
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Post by mauvemorn on Sept 21, 2020 9:13:54 GMT -5
Share the package file please
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Post by PastelStyle on Sept 21, 2020 9:29:30 GMT -5
Share the package file please Here it is The package. ( Ignore the random texture, please. It's only for testing in game). *Edit: i managed to fix it. Thanks everyone
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