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Post by AlainBM on Sept 20, 2020 20:41:46 GMT -5
Hello. I created an object and it's not showing up correctly in the game. I just cloned a toy and replaced its meshes. This is how it should look like: ImageThis is how it looks in the game when I zoom out, it shows this weird spot on the right or left side. This is only when I zoom out. Image in game with Zoom outAnd this is how it looks like in the build mode. It has these weird lines. Image in Build ModeHere are the package and the meshes. Package & MeshesCan someone please help me.❤
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Post by Syboulette on Sept 21, 2020 0:26:42 GMT -5
Hello. I created an object and it's not showing up correctly in the game. I just cloned a toy and replaced its meshes. This is how it should look like: ImageThis is how it looks in the game when I zoom out, it shows this weird spot on the right or left side. This is only when I zoom out. Image in game with Zoom outAnd this is how it looks like in the build mode. It has these weird lines. Image in Build ModeHere are the package and the meshes. Package & MeshesCan someone please help me.❤ Check your normal and spec map: have you replaced them?
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Post by AlainBM on Sept 21, 2020 3:30:09 GMT -5
Syboulette yes, I have replaced the normal and specular map, and nothing. I also removed the double vertices, but nothing happened.
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Post by Syboulette on Sept 21, 2020 4:22:31 GMT -5
Syboulette yes, I have replaced the normal and specular map, and nothing. I also removed the double vertices, but nothing happened. I checked out your mesh and I don't know what happened, but you have all your faces doubled. They are not in the exact same place so remove doubles didn't notice them, but it's as if you applied a solidify modifiers... Just select your mesh (L), invert your selection (ctrl+i) and delete vertices. That being said it doest fix the weird looking thumbnail (but then, back in S4S, it doesn't show the weird lines ?). I don't have any weird lines when zooming out, so that might come from your computer?
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Post by AlainBM on Sept 21, 2020 5:14:47 GMT -5
Syboulette yes, I have replaced the normal and specular map, and nothing. I also removed the double vertices, but nothing happened. I checked out your mesh and I don't know what happened, but you have all your faces doubled. They are not in the exact same place so remove doubles didn't notice them, but it's as if you applied a solidify modifiers... Just select your mesh (L), invert your selection (ctrl+i) and delete vertices. That being said it doest fix the weird looking thumbnail (but then, back in S4S, it doesn't show the weird lines ?). I don't have any weird lines when zooming out, so that might come from your computer? ok, the catalog thumbnail is fine now, I did apply a solidify modifiers. But the lines when I zoom out still there, maybe it's like you said, it has something to do with my computer, graphics or something. Thank you so much for your help.❤
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