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Post by gman731 on Oct 28, 2020 16:27:22 GMT -5
Hello,
I want to make a change when playing party frenzy on the console, it not only gives you gaming experience, but also experience to another skill such as cooking. Can anyone help me with this?
Thank you so much!
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Post by Cidira on Oct 28, 2020 18:23:34 GMT -5
The first question is whether it's possible for something to increase more than one skill at a time. If this is known to be possible, the way we would know that is that either it already happens in game, or someone else has a mod that does it, and then whichever of those things is true, you could look at to see how it is done. I have not personally heard of it being possible, but someone else may have info I don't.
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Post by gman731 on Oct 28, 2020 20:08:00 GMT -5
I honestly do not know if this is possible. I was hoping someone would know. Or direct me at the file were video game skill increases while you play a console game?
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Post by MizoreYukii on Oct 28, 2020 20:49:59 GMT -5
You can. I mentioned it briefly in your other thread, but you'll need to add a loot to all the interactions you want that increases the skill of choice, it would probably be the easiest. Or attempt something similar in this thread (though probably with a different structure, I'm not sure). Right now the interactions are using this to increase the video game skill, but I've never seen multiple skills added to it: <U n="skill_loot_data"> <V n="level_range" t="enabled"> <U n="enabled"> <T n="lower_bound">1</T> <T n="upper_bound">4</T> </U> </V> <T n="stat">16712<!--Skill: statistic_Skill_AdultMajor_VideoGaming--></T> </U> So adding it as a loot would probably be easiest if you don't want to remove the video game skill increase. Here is one loot example you could attempt (there's different options depending on what you want). I recommend looking at various skill examples and using the TDESC I linked before to build what you want. <?xml version="1.0" encoding="utf-8"?> <I c="LootActions" i="action" m="interactions.utils.loot" n="loot_Batuu_Starship_Mission_RR5_Charisma_Skill" s="245051"> <L n="loot_actions"> <V t="statistics"> <V n="statistics" t="statistic_change"> <U n="statistic_change"> <T n="amount">75</T> <T n="stat">16699<!--statistic_Skill_AdultMajor_Charisma--></T> </U> </V> </V> </L> </I>
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Post by Cidira on Oct 31, 2020 15:33:50 GMT -5
gman731 MizoreYukii I just stumbled across something that might be relevant to this endeavor -- the 'Sing Songs' type interactions on at least the guitar, and presumably other instruments (not of a mind to check them all), raise two skills at once (Singing and the instrument, of course), so that is existing tuning you could look at.
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Post by gman731 on Nov 3, 2020 19:30:47 GMT -5
Is it interaction guitar_singSongs?
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Post by gman731 on Nov 3, 2020 20:45:20 GMT -5
GUYS I figured it out! Thank you so much!
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