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Post by augustes on Dec 12, 2020 8:14:27 GMT -5
Dear creators, I'm working on some conversions of hairstyles and hats from TS2 to TS4 and I realized some of my conversions have this weird issue with my converted meshes... Vulture crown conversion bug by AugusteS, sur Flickr The hairstyle I've converted is flowing around my sim but this happens with a few dresses only. A creator told me I have to asign the weights, but I don't know which step I missed. I used S4 CAS Tools to convert the mesh. Could anyone explain me how to fix it ? Otherwise, the mesh works fine with most of my clothes, that makes this bug even weirder : Vulture Crown conversion bug by AugusteS, sur Flickr Your help would be really appreciated Best regards, AugusteS
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Post by mauvemorn on Dec 12, 2020 11:10:04 GMT -5
Hi. As I understand, there is no blend file and the conversion was done using tools available in S4 CAS Tools, right? If you want to fix it using that software, you need to seek help in the appropriate topic on modthesims. This type of issue never happens when using s4s, so I am not sure what to do with it If you want to fix it with s4s, you'll need a compatible version of Blender. 2.76 tends to work for everyone. i think it would be better to re-do the whole package, so it makes sense to watch a conversion tutorial But here are the setting for the weight transfer ( if i'm not mistaken, 2.76 does not have Vertex mapping, so you can skip it)
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Post by augustes on Dec 12, 2020 11:22:42 GMT -5
Hi. As I understand, there is no blend file and the conversion was done using tools available in S4 CAS Tools, right? If you want to fix it using that software, you need to seek help in the appropriate topic on modthesims. This type of issue never happens when using s4s, so I am not sure what to do with it If you want to fix it with s4s, you'll need a compatible version of Blender. 2.76 tends to work for everyone. i think it would be better to re-do the whole package, so it makes sense to watch a conversion tutorial But here are the setting for the weight transfer ( if i'm not mistaken, 2.76 does not have Vertex mapping, so you can skip it) Yes, I used S4S but I used Milkshape 3D and S4 CAS TOOLS to make the conversions, but I will try the way you say. I have never used Blender yet so I don't know how to convert with Blender, but I'll try, thank you.
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