|
Post by typicalbit on Dec 15, 2020 16:53:24 GMT -5
I'm editing the Nature's Window gate to look like a wooden slab doorway. Originally, everything looked good now it has these fabulous shadows above the entrance. It wasn't there originally as I started making this mesh and I cannot recreate it without them. Is this a weights issue? It's there in both, indoor and outdoor lighting. Image of the culprit: imgur.com/gallery/dM9jIVu Link to package: www.dropbox.com/s/w3v62szktgjrbw6/1.%20base.package?dl=0
|
|
|
Post by typicalbit on Dec 15, 2020 17:09:02 GMT -5
Okay, I found the issue after tearing this mesh apart one more time. It's the bottom plane of those planks/slabs. Highlighted in the image here: imgur.com/gallery/tMngOCqThis does look kinda weird in the game without them. My question now is if there is a way to add a bottom portion without getting that shadow back because then I cannot make the arch too tall. This mesh doesn't have a shadow layer on the mesh itself but it has a shadow specific mesh only.
|
|