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Post by Virelai on Dec 16, 2020 20:12:53 GMT -5
I'm converting an object someone made in TS2 (their TOS we can do whatever we want with it, so it's allowed), and I've gotten everything working perfectly except for one really bad thing: The texture loses its transparency on the edges as if I uploaded an image without transparency. It shows up this way both in S4S and in-game.
Sorry, I don't know the right terms to use to word this. Lol.
Here's the object and how it shows up:
Here's the texture:
However, while the issue seems to be similar, I can't fix it by importing the wreath to a different object, because the wreath is a light. Secondly, I can't follow the method in the tutorial because the Model LODs don't seem to have any of those options.
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Post by pandasama on Dec 16, 2020 22:52:18 GMT -5
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Post by Virelai on Dec 17, 2020 8:35:47 GMT -5
Thanks! That worked! I actually did that last night before posting this but didn't test it in the game, as it appeared all of the same in the S4S viewer, I figured there was more to it, but it turns out it works in-game.
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