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Post by ameyasims on Dec 17, 2020 17:19:31 GMT -5
Is there any way to change the shaders on the roof? Or do anything to make the colors match? I made the wallpaper & roof textures together so they are they exact same color/texture (slight edits for tiling purposes on the roof bits), but they change (for the red quite a lot!) when actually in game. (Mine are the left two): - I HAVE followed OM's tutorial to remove roof glare
- I HAVE replaced the spec & bump with blanks (both the black and the light ones from different creators, but it looked the same in game)
- the diffuse atlas *does* have an alpha channel, thanks to a thread on here telling me to do that when they were originally just showing up as solid colors.
I suppose this might just be an unfixable thing, but first I wanted to see if anyone has figured out a way to do it. Also if anyone knows how to add swatches to roof trim (I have extracted the cloned package so i do have that) PLEASE let me know!! If the file is needed, it's here.
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