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Post by ransack93x on Dec 20, 2020 15:41:17 GMT -5
Hey all, I'm having a problem importing Wavefront(.obj) files that I created in Marvelous Designer into Blender 2.79 (I've tried other versions as well, just fyi).
When I import the .obj file into Blender, it is not fitted to the Sim model. Its "on the floor" in front of the model.
I don't see a way to attach images so that I can show you exactly what I'm talking about. If needed, I can upload a screenshot to another site and link it.
I've been following this tutorial:
I'm completely new to creating custom content for the Sims, but as far as I can tell, I'm doing everything correctly.
If you need more information, let me know. Thanks for any help that can be offered in advance.
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Post by mauvemorn on Dec 20, 2020 17:29:07 GMT -5
Hi. Unfortunately, i cannot find the screenshot in my history, but when you export the obj from MD, almost at the bottom of the menu there is a field called Axis conversion. You need to change the middle one to Y.
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Post by ransack93x on Dec 20, 2020 21:43:51 GMT -5
Hi. Unfortunately, i cannot find the screenshot in my history, but when you export the obj from MD, almost at the bottom of the menu there is a field called Axis conversion. You need to change the middle one to Y. Awesome! I figured it had something to do with the export settings in Marvelous. Thanks a lot!
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