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Post by montyranch on Dec 25, 2020 0:49:39 GMT -5
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Post by mauvemorn on Dec 25, 2020 7:58:56 GMT -5
Hi. We would need to see the file. Could be you editing a uv_1 map wrong, could be mismatched weights between ankles of feet and bottoms
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Post by montyranch on Dec 25, 2020 14:00:36 GMT -5
So I figured out the seam issue. It was because I was moving the UV on the ankle up :P But now the issue that I was trying to fix that caused me to do this in the first place is back. The shoe and the ankle are mapped in the same place so the texture of the shoe bleeds onto the ankle. I can't cut away the texture in photoshop because then that will take it off the shoe. Any tips or ideas on how I can fix this new problem? i.imgur.com/In6VH8r.png
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Post by mauvemorn on Dec 25, 2020 14:06:48 GMT -5
just move uvs of feet away from the texture for shoes. Not the whole uv island but individual uv vertices
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Post by montyranch on Dec 25, 2020 14:52:44 GMT -5
Ah, alright thank you. I think I got it taken care of.
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