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Post by orange-plumbob on Jan 14, 2021 17:38:45 GMT -5
Hi, I was wondering if there was a way I could remove parts of clothing that stick out, like in this dress here: imgur.com/yX4POo3There are some buttons on the side of the dress that I would like to get rid of. I first tried deleting that part, adding faces in the areas that were removed, and then redoing the lines to try and match the rest of the dress. However, this ended up looking really messy and I was told earlier that it would be difficult to edit the UVs this way. In my second attempt I tried to dissolve the vertices in that area, but it ended up leaving a hole again. I also tried to go into sculpt mode and see if I could at least flatten it using the polish tool. That worked the best, but it still didn't look like the mesh was a bit warped when I checked it in solid view. Also, I assume I'm still going to have problems with the UV if I do it this way? Is there a good way to remove parts that stick out, and still have the mesh look smooth in the end?
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Post by mauvemorn on Jan 14, 2021 17:45:10 GMT -5
Hi. Tell us the name of the item you are dealing with or share a blend file please
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Post by orange-plumbob on Jan 14, 2021 18:20:18 GMT -5
Hi. Tell us the name of the item you are dealing with or share a blend file please Sure, this is the original mesh unedited. Its a full body outfit from Snowy Escape.
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Post by mauvemorn on Jan 15, 2021 14:22:44 GMT -5
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Post by orange-plumbob on Jan 16, 2021 23:20:32 GMT -5
Thank you so much, this was very helpful! The only thing I couldn't get right was how to get the edges/uvs to snap the way you did. Aligning the uv also didn't turn out the way you did it in the video. I made sure I used the same settings, and switched over to blender 2.79 to see if it worked there, but both of those things did not fix it. I tried my best to align it manually to see if that would be ok. Overall, it seems to be looking fine in sims 4 studio except for one area here: imgur.com/E7dQ0ct
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Post by mauvemorn on Jan 17, 2021 5:45:13 GMT -5
Mmm, did i show in the video how to enable snapping? I think I did not cut out that part. Basically there is an icon with a magnet, click on it, then choose Vertex as a snapping element. Then press G Y and move the cursor to the vertex that you want to align the selected one to.
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Post by orange-plumbob on Jan 19, 2021 3:51:10 GMT -5
Mmm, did i show in the video how to enable snapping? I think I did not cut out that part. Basically there is an icon with a magnet, click on it, then choose Vertex as a snapping element. Then press G Y and move the cursor to the vertex that you want to align the selected one to. Oh, what I was missing was to use the G and Y keys before straightening it out with the cursor. Thank you!
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