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Post by botonalot on Jan 19, 2021 1:53:39 GMT -5
Hello,
I am making a custom world; however, I am still very new to the processes. Anyone know where I can find the data that encodes the blue bounding box that surrounds lots in the worldmap UI?
I suspect it is in the UI.package; however, I can only say for sure that it is not in a .world file. Alternatively, anyone know a way to debug the game, so that I could get a dump of the package contents being pulled?
Thanks!
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