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Post by PW-Creations on Jan 20, 2021 14:55:28 GMT -5
Hi there. Normally I don't have this issue / know how to fix that issue but this time, no matter what I do, It won't change anything. The mesh itself doesn't stick to the sims bodies. It simply clips out of the sims body when changing it. Now this is normally a issue with faulty vertex painting, wonky uv_1 or weights but no matter if I change or delete/renew them, it still won't work. I really have no clue why this is happening. I never had a mesh that did this. Both package and blend: file www.mediafire.com/file/0ke2ja5qs4s970e/pullover+mesh.zip/fileThanks in advance!
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Post by PW-Creations on Jan 20, 2021 15:36:36 GMT -5
Edit: If anyone has the same issue: the vertex code of #00FF04 from a very handy website seems to be working -most- of the time but not always. Changing to 007F00 actually fixed it. I never had to use the second code but strangely enough, this fixed the issue. Thread is marked as solved, lol.
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Post by mauvemorn on Jan 20, 2021 16:11:24 GMT -5
Hi. Wrong vertex color. Should be 00FF00, not 00FF04. Do not sample it in the breast area or below the navel. Also, is there a reason for not deleting a large area of nude body? If you plan on making it transparent, you need to put uvs for these parts away from the body and separate them to a second meshgroup
Edit: do not know what website you are referring to but would really appreciate if you were to reach out to them and tell that this is a wrong color. It is not the first time i'm seeing people use this specific hex code, i just thought they sampled it in a wrong place
Edit2: this one? This is a very outdated information, blue and yellow are no longer used. Now there is 00ff00 for skintight, 3fff00 for robe-like, 007f00 for accessories. There are more for hair, mermaid tails, etc, but you need to sample them. I will reach out to them myself
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Post by PW-Creations on Jan 21, 2021 6:17:38 GMT -5
Yes, that's the one I always used but noticed, some are off.And the code you provided is def very useful too so thanks! I didn't plan on making it transparent and the nude body was still there because I only wanted to test the mesh itself. The body part would have been deleted later. Thanks again for the help and clarification! ♥
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