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Post by valaquent on Jan 22, 2021 2:08:22 GMT -5
I first had this issue on v3.1.4.3, but am still having it after upgrading to v3.1.4.4 I have been working on recoloring and cleaning up one of Jennisims old angel statues for my graveyard I am building. The problem is that if I attempt to add a third, or more, swatch, all of the swatches after the first are linked somehow so that if I change one, it changes them all. If I save after that and I reload it, or load it in-game, there are only two swatches. The first one, that functions fine, and a second that reflects the most recent changes to all of the others. I did a fair bit of searching in the forums but didn't find anything that seemed to explain this. I suspect it could be a bug, but I am fairly new to using S4S and am not certain if this is a bug or something I am just unaware of, and so chose to post it here. I hope that's not a problem! P.S. I am only leaving those two sorry souls I sucked the life out of buried there until the mausoleum is complete, then they get cute little pedestals. As I am using Zero's excellent VAMPIRE MAGIC! and Vampires Can Kill mods I can nom the life out of someone and then Necrocall them back to taunt them...
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Post by MizoreYukii on Jan 22, 2021 11:26:55 GMT -5
I'd recommend creating a new .package and importing the mesh, etc. The file is borked and I don't think there's any better solution.
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Post by valaquent on Feb 13, 2021 1:57:43 GMT -5
Okay, thank you Apologies for the late response, I received no notification there were any replies (probably my janky email)!
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