|
Post by kittenisms on Jan 27, 2021 0:35:25 GMT -5
hi! so i've been wanting this specific hairstyle, and after spending hours cc hunting to find nothing close to it, i decided to try and make my own version of it. i looked into a lot of tutorials and found that frankenmeshing was the easiest. it went well at first, but i've run into an issue where it shows up on the game, but only one part of the mesh shows up. the whole thing looks fine in sims4studio. when i transfer the package file onto my mods folder and open it up in the game though, it doesn't show up correctly. any sort of guidance would really help, thank you!
|
|
|
Post by mauvemorn on Jan 27, 2021 7:59:55 GMT -5
Hi. Please share the blend and package files
|
|
|
Post by kittenisms on Jan 27, 2021 23:16:57 GMT -5
Hi. Please share the blend and package files blend filepackage filei still have to work on uv mapping and everything, but i just wanted to make sure the whole mesh shows up in the game first before i spend more time on that stuff. thanks again!!
|
|
|
Post by jwofles on Jan 28, 2021 18:10:23 GMT -5
Somewhere along the way your cut numbers got messed up. s4studio_mesh_1 and s4studio_mesh_2 both have cut number 1, but s4studio_mesh_1 (your frankenmesh) should have the cut number 2. This is because cut numbers 0 and 1 are for the hat chops, and 2 is just the normal hair. Make sure your cut number looks like this And it should work fine in-game.
|
|