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Post by nekito on Jan 29, 2021 17:57:41 GMT -5
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Post by mauvemorn on Jan 30, 2021 7:48:14 GMT -5
Hi. For some reason some of the vertices at the top are affected by calf bones by more than 1. Switch to Weight paint, choose Normalize all and uncheck Lock active. Also, delete s4studio_mesh_1 and rig.001 from the scene. And you have 3 uv maps
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