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Post by acid-plumbobs on Feb 1, 2021 12:51:38 GMT -5
How can I "prioritise" textures? I'm making a t-shirt and it's supposed to go tucked in. It's semi transparent and skin-tight so I can't really change the UV map; I used the male nude top mesh as a base. The problem is that the shirt's texture goes over the bottom's texture and it should go under it; I made the texture a bit longer in case someone wanted to use the shirt with some low waist pants, but I guess it kinda backfired. Thanks for reading. This is what it looks like in S4S.
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Post by mauvemorn on Feb 1, 2021 13:00:59 GMT -5
Hi. By changing the sort layer ( must be done for all CAS parts ). Should be lower than that of pants
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Post by acid-plumbobs on Feb 1, 2021 13:10:16 GMT -5
Hi. By changing the sort layer ( must be done for all CAS parts ). Should be lower than that of pants That will do! Thank you!
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