Post by truegenbupc on Feb 6, 2021 10:22:42 GMT -5
Alrighty then, so my brother and I created a sim that is suppose to resemble a character from one of our favorite game series of all time! Her name is Josie, and to make a character look like her is... complex to say the least.
Hello, I'm Josie
This is me too
And so is this
After an epic journey to find, u guessed it: her hair, we failed miserably. So, being that we actually have the game on PC, we decided to export the mesh for Ms. Rizal's hair and were able to get it on the sim!
...and that's it. I honestly don't know where to even start here. I'm still searching tutorials but my schedule doesn't offer me a lot of free time. I do have two meshes (One is the original export directly from Tekken 7, and one is the "flipped" because her hair was actually the wrong way from the original.)
We are those Meshes
I'm not asking anyone to created the hair for me, I myself want to do it. I like that rewarding feeling ya know. But I am asking for a guiding hand to help through the way, to get to that goal. I want to say I absolutely (beside from flipping one mesh) did nothing to the hair but move them on a sims head. These are 100% starting from Ground Zero. So, please help me out if you can!! And of course, Thanks!
*UPDATE* I did some digging on the Tekken 7 side of modding and was able to get the texture for her hair and the UV practically where it should be!! but don't know where to go from there. Also it's for the "Flipped" hair mesh. I'll be working on the regular straight from Tekken 7 export now. But help is still needed! So if you can, Please help me out!
Here is the UV Map added Mesh
(For those who need a further explanation if you had the same problem as me, where u cannot see the UV layout of the mesh like I couldn't originally, simply unwrap it! and then move the UV layout to where you want it for your sim! Be sure to have the texture of the game mesh you want as well as the a sims UV map too)
Hello, I'm Josie
This is me too
And so is this
After an epic journey to find, u guessed it: her hair, we failed miserably. So, being that we actually have the game on PC, we decided to export the mesh for Ms. Rizal's hair and were able to get it on the sim!
...and that's it. I honestly don't know where to even start here. I'm still searching tutorials but my schedule doesn't offer me a lot of free time. I do have two meshes (One is the original export directly from Tekken 7, and one is the "flipped" because her hair was actually the wrong way from the original.)
We are those Meshes
I'm not asking anyone to created the hair for me, I myself want to do it. I like that rewarding feeling ya know. But I am asking for a guiding hand to help through the way, to get to that goal. I want to say I absolutely (beside from flipping one mesh) did nothing to the hair but move them on a sims head. These are 100% starting from Ground Zero. So, please help me out if you can!! And of course, Thanks!
*UPDATE* I did some digging on the Tekken 7 side of modding and was able to get the texture for her hair and the UV practically where it should be!! but don't know where to go from there. Also it's for the "Flipped" hair mesh. I'll be working on the regular straight from Tekken 7 export now. But help is still needed! So if you can, Please help me out!
Here is the UV Map added Mesh
(For those who need a further explanation if you had the same problem as me, where u cannot see the UV layout of the mesh like I couldn't originally, simply unwrap it! and then move the UV layout to where you want it for your sim! Be sure to have the texture of the game mesh you want as well as the a sims UV map too)