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Post by lilsimedna on Feb 11, 2021 17:39:30 GMT -5
I was following a cc tutorial from PLASTICsimz : However when it gets to the data transfer part that button isn't there. I have blender 2.70 that I installed from Sims4Studio and 2.77 that I downloaded from this like (https://download.blender.org/release/) Am I doing something wrong? How do I fix this problem?
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Post by mauvemorn on Feb 11, 2021 18:00:26 GMT -5
Hi. Data transfer was introduced in 2.74, so you should already have it in 2.77. Make sure you are in 2.77. Also, there is no need to use 2.70 at all. Everything can be done in 2.76- 2.79. The process is just a bit different. It is best to avoid tutorials that tell you to download 2.7 because they lack explanation and are identical in mistakes. There are two key differences in 2.7 and 2.76-2.79 that give people problems. When you click on Transfer weights in 2.7, all vertex groups and values are transferred, in 2.76-2.79 only the values of the active group. All you need to do is change that setting (it’s called Source layer..., change to By Name). However, changing a few more settings will give you a lot better results -make sure both the reference and your garment are visible and selectable; - select the reference, shift-select the garment, in weight paint mode click on Transfer weights, set it like in the pic, then choose Clean with All groups and Limit total. Another difference is that in vertex paint the shading is not flat, so you can switch it to bounding box to sample the color
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Post by lilsimedna on Feb 11, 2021 18:11:39 GMT -5
Hi. Data transfer was introduced in 2.74, so you should already have it in 2.77. Make sure you are in 2.77. Also, there is no need to use 2.70 at all. Everything can be done in 2.76- 2.79. The process is just a bit different. It is best to avoid tutorials that tell you to download 2.7 because they lack explanation and are identical in mistakes. There are two key differences in 2.7 and 2.76-2.79 that give people problems. When you click on Transfer weights in 2.7, all vertex groups and values are transferred, in 2.76-2.79 only the values of the active group. All you need to do is change that setting (it’s called Source layer..., change to By Name). However, changing a few more settings will give you a lot better results -make sure both the reference and your garment are visible and selectable; - select the reference, shift-select the garment, in weight paint mode click on Transfer weights, set it like in the pic, then choose Clean with All groups and Limit total. Another difference is that in vertex paint the shading is not flat, so you can switch it to bounding box to sample the color Thank you so much for your help!
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