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Post by katarinamartian on Feb 27, 2021 22:51:30 GMT -5
Hi, I've done a high waist pants but I realized that with some cropped or bra tops, the bottom of the upper body go through the pants like that: But at this game bra and another tops, it stays perfect: I've found another high waist pant from another creator that doesn't has this problem: Anyone knows how to fix it? My package here
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Post by mauvemorn on Feb 28, 2021 4:30:07 GMT -5
Hi. When editing something vertically, you must always change not only the shape but uv_1 and weights as well. You changed uv_1 but not weights. For the sake of demonstration, unfold rig, make top selectable, join it with the body, in weight paint mode select b__Spine1__ or b__Spine0__. You will see that it is affected by these vertex groups the wrong way. Cancel the action of joining and re-tranfer the weights from the upper body + lower body.
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Post by katarinamartian on Feb 28, 2021 19:07:06 GMT -5
Hi. When editing something vertically, you must always change not only the shape but uv_1 and weights as well. You changed uv_1 but not weights. For the sake of demonstration, unfold rig, make top selectable, join it with the body, in weight paint mode select b__Spine1__ or b__Spine0__. You will see that it is affected by these vertex groups the wrong way. Cancel the action of joining and re-tranfer the weights from the upper body + lower body. mauvemorn Thank you very much! At first, I didn't understand but I re-transferred the weight as you said and worked!! Thanks again for your help as always.
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