Post by SimVault on Mar 3, 2021 0:04:13 GMT -5
im getting this error code when trying to import
"The Sims 4 Studio - Version 3.1.4.5
System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\ProgramData\S4Studio\Scripts\objectexporter.py", line 14, in <module>
save_lod(mlod,geometry_state)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\buybuild\blender.py", line 393, in save_lod
save_mesh(blender_mesh, m, new_mesh, geometry_state)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\buybuild\blender.py", line 212, in save_mesh
apply_all_modifiers(blender_mesh)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\blender\__init__.py", line 135, in apply_all_modifiers
bpy.ops.object.convert(target='MESH')
File "C:\Program Files\Blender Foundation\blender-2.79b-windows64\2.79\scripts\modules\bpy\ops.py", line 189, in __call__
ret = op_call(self.idname_py(), None, kw)
RuntimeError: Operator bpy.ops.object.convert.poll() failed, context is incorrect
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ImportMlod(String fileName, String mlod, String rig, String state)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\ProgramData\S4Studio\Scripts\objectexporter.py", line 14, in <module>
save_lod(mlod,geometry_state)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\buybuild\blender.py", line 393, in save_lod
save_mesh(blender_mesh, m, new_mesh, geometry_state)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\buybuild\blender.py", line 212, in save_mesh
apply_all_modifiers(blender_mesh)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\blender\__init__.py", line 135, in apply_all_modifiers
bpy.ops.object.convert(target='MESH')
File "C:\Program Files\Blender Foundation\blender-2.79b-windows64\2.79\scripts\modules\bpy\ops.py", line 189, in __call__
ret = op_call(self.idname_py(), None, kw)
RuntimeError: Operator bpy.ops.object.convert.poll() failed, context is incorrect
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ImportMlod(String fileName, String mlod, String rig, String state)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
"
"The Sims 4 Studio - Version 3.1.4.5
System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\ProgramData\S4Studio\Scripts\objectexporter.py", line 14, in <module>
save_lod(mlod,geometry_state)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\buybuild\blender.py", line 393, in save_lod
save_mesh(blender_mesh, m, new_mesh, geometry_state)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\buybuild\blender.py", line 212, in save_mesh
apply_all_modifiers(blender_mesh)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\blender\__init__.py", line 135, in apply_all_modifiers
bpy.ops.object.convert(target='MESH')
File "C:\Program Files\Blender Foundation\blender-2.79b-windows64\2.79\scripts\modules\bpy\ops.py", line 189, in __call__
ret = op_call(self.idname_py(), None, kw)
RuntimeError: Operator bpy.ops.object.convert.poll() failed, context is incorrect
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ImportMlod(String fileName, String mlod, String rig, String state)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\ProgramData\S4Studio\Scripts\objectexporter.py", line 14, in <module>
save_lod(mlod,geometry_state)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\buybuild\blender.py", line 393, in save_lod
save_mesh(blender_mesh, m, new_mesh, geometry_state)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\buybuild\blender.py", line 212, in save_mesh
apply_all_modifiers(blender_mesh)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\s4studio\blender\__init__.py", line 135, in apply_all_modifiers
bpy.ops.object.convert(target='MESH')
File "C:\Program Files\Blender Foundation\blender-2.79b-windows64\2.79\scripts\modules\bpy\ops.py", line 189, in __call__
ret = op_call(self.idname_py(), None, kw)
RuntimeError: Operator bpy.ops.object.convert.poll() failed, context is incorrect
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ImportMlod(String fileName, String mlod, String rig, String state)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
"