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Post by jaylajay on Mar 19, 2021 17:00:34 GMT -5
Hello I'm trying to make a cc top, and am seeing clipping and some other....weirdness...when I put it in game. I was wondering if anyone could help. I have a feeling the problem is either: 1. The mesh I use to transfer weights 2. The vertex color I use (00ff00) 3. Or me not resizing the mesh in blender properly? Here are some photos I would appreciate the help! I'm not sure how to upload photos here, so I put them in a google drive link. The in game screenshots are where you'll see the problems in the front and back. In the back, by the armpit area, it almost looks like it is see through? Then I took screen shots of how it should look in blender. drive.google.com/drive/folders/1hMQCwt3P4MYC1qccWdYOberVBG1_ULYg?usp=sharing
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Post by mauvemorn on Mar 19, 2021 17:46:31 GMT -5
Hi. Clothing like this should be made with lowered arms and I give you no guarantee that you'll succeed at adapting it even like that. You'll have to edit the weights manually as well. The wireframe should not be so dense, it will affect how the mesh animates
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